Change things up a bit!
People love to do combos ingame, but there is fall recovery where you can time it anytime you want once you fall. So I have it change to how much you are gonna use it by power percentage. "Fall Recovery = 10% Power" (Use to out of juggle or be juggled!)
Zanryu's Nova Strike now hit the opponent making them fly up in the air around you. Makes uses of air combos and juggles whenever you can create!
Fanhua's Lightning Strike and Roundhouse have been nerfed. But still, the method of the looping combo with the two still remains! I need time to think this through if it's not fair for competitive play...
That's all to it! I hope you can enjoy the game that way now!
Bless you, all for posting screenshots and videos of my game with your support!
"The Legend will never die!"
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Zan Evolution Butouden
A 2D Fighting Game with Character Sprites in NGPC Graphics!
Status | In development |
Author | ZanZanryu |
Genre | Fighting |
Tags | Beat 'em up, ikemen, mugen, neogeopocket, Retro, streetfighter, zanzanryu |
More posts
- December is Here! (New Update!)10 days ago
- HOT FIXES AND CHANGES!!70 days ago
- Thanks for Playing and Finding the Errors!Aug 10, 2024
- Regulations and Regards of UI and GameplayJul 30, 2024
- Summer Update! / Fan Request!Jul 08, 2024
- April Update!Apr 15, 2024
- Feeling bad for one thing but fixed a couple of things...Jan 08, 2024
- Updated Nov.2023 / Changes and FixesNov 02, 2023
- Happy Canada's Thanksgiving, Update! 2023Oct 10, 2023
- Looking Forward to Next Season...May 11, 2023
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